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Mount and blade butterlord
Mount and blade butterlord





mount and blade butterlord

(For 0.1 only: If the mod crashes your game, try unzipping with 7zip rather than any other zip program. Edit the included "" to customize the cap to your liking! Will probably hack in 10 points of Athletics.Drop the "TournamentBetCap" folder (or make it if Nexus extracts the bin/ModuleData folders and SubModule.xml without the top level folder, and put those folders and file into it inside Modules folder) into your Modules folder, enable in the launcher's Mods section. too many enemies perhaps? If there's any background choice that gives some interesting storyline content, I could try that too, or anything that's more appropriate for Harlaus.įor the build, I think I'm going to go classic melee knight, but a pure Int build. Basically, I want to see at what odds I can win with upgraded KotL.ĩ) For background, I'm thinking going down-the-line kingly: Male, father minor noble, served a noble, squire, and then I'm not sure about the last one. In general, I'm going to try to man-mode spawns instead of autocalcing them.

mount and blade butterlord mount and blade butterlord

Should I set some kind of restriction as to when I throw a feast? Maybe every time a faction spawns, every time I gain a level, every time a fief gets sieged, or every time war/peace are declared? Or just intentionally throw feasts at the worst possible time, every time? Mind you the latter condition means it'll be almost impossible to win, as I won't be able to hold any territory. Not sure if I should do the claimant quest or not, what would be more appropriate? Eventual plan is to become king of Sarleon (Swadia?) and use the Sarleon culture.ħ) Most importantly, I must throw lots of feasts. Might call it "Harlaus' Butter Knife," "Heavy Butter Sword," or "Excalibutter." Any ideas for stats? I'll make it something good, and probably replace one of the gemstone 1-handers with it.Ħ) Obviously, I can only be a Sarleon mercenary/vassal. I'll join KotL and must become the grandmaster.ģ) Not sure what restrictions I should place on minor faction units and mercenaries-any ideas? Should I hack up anything in the troop trees?Ĥ) Same goes for companions-should I impose any restrictions?ĥ) I'm going to hack in a sword using Morgh's. No active recruiting of other faction troops, but if I get a few incidentally I can use them for garrisons, autocalc or giving to allied lords.Ģ) Knighthood orders are Lions and RotCC only (are there any others tied to Sarleon?) I may use a CKO late game, but just for blunt-weapon prisoner farming. Here are a few I've thought of so far:ġ) Sarleon troops only. I'm looking for ideas on what rules to use for this playthrough.







Mount and blade butterlord