

Their clan bane involves experiencing nightmares of events from the clan's history. The new Ravnos are deceivers and tricksters, with the ability to induce hallucinations in other people.

A new video on the World of Darkness YouTube channel has discussed some of the changes to the clans. The book will also include new Merits for players to use for their characters. Vampire: The Masquerade Companion will introduce rules for playing as ghouls and mortals in the game, as well as including updates for rules in the existing core rulebook. Paradox Interactive has announced a free book called Vampire: The Masquerade Companion, which will be released in December. Vampire: The Masquerade Companion will include rules and disciplines for Clan Tzimisce, Ravnos, and Salubri. The core rulebook for Vampire: The Masquerade has rules for some of the clans, but many from the earlier editions of the game are still missing. Related: Get Exclusive Vampire: The Masquerade Merchandise In The New World Of Darkness Halloween Store

Only a handful of Salubri exist in the modern nights, as they were annihilated and replaced by the mages of Clan Tremere. Clan Salubri were the healers of vampire society and vicious enemies of the demonic Clan Baali. They possess the unique Discipline of Chimerstry, which can create illusions. Clan Ravnos were known as wanderers, except in their homeland of India. The Tzimisce are known for using their powers to create hideous monsters as servants. Clan Tzimisce is one of the most sadistic clans of all, as their Discipline of Vicissitude allows them to shape the flesh and bone of those they touch. In the lore of Vampire: The Masquerade, there are 13 clans that are descended from Caine, the first vampire. Three clans are returning to Vampire: The Masquerade, as the Tzimisce, Ravnos, and Salubri will be included in an upcoming free book.
